![fsuipc for fsx acceleration fsuipc for fsx acceleration](http://1.bp.blogspot.com/-8ZYjS9KN-ng/VnVvSRsU5lI/AAAAAAAABFA/203IDI4g3WM/s1600/458FSUIPC.jpg)
![fsuipc for fsx acceleration fsuipc for fsx acceleration](https://flyawaysimulation.com/images/downloadshots/5366-usmcc9bzip-0-c9b24.jpg)
You can download the free version and read to documentation to get an idea of what the registered Support is available in Pete Dowson's forum at: There is little or no impact to FSX performance that I can see.įSUIPC is easy to install, with all required parts residing in the FSX 'Modules' folder. Here is a link to a thread in the L049 forum here that addresses my VFEX: Run through the pre-start checks to engine starting to hands off MP/BMEP and RPM control during I used Lua scripts to create a 'Vitual Flight Engineer Extension' for the A2A Connie. Setting as I change the trim axis to 'automatic' control of FSX functions. Scripts for everything from displaying a message whenever I change a trim setting indicating the JPG's that depict my multiple control mappings for some A2A aircraft.įSUIPC also supports a subset of the Lua scripting language to add even more flexibility. Here is a link to a thread in these forums with a discussion of FSUIPC control assignments and three The method I use, via FSUIPC, actually allows up to 256 functions to be I have 12 functions mapped to each of my Saitek dual throttle quadrant switches, for my Connie andĦ or 8 for other aircraft. (Think of them as 'modes' where your typical controller has a Those functions are similar to the A2A aircraft configuratorĪll default FSX controls as well as those aircraft-specific controls (L:Variables) can be mapped to yourĬontroller axis/buttons/switches in a simple one-to-one method or, as I do, to assign multipleįSX controls to each button/switch. You can assign your controller axis,īuttons, switches to the FSX functions. FSUIPC (registered version) is an extremely powerful tool.